<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Riftfield devlog</title><description>What is new in Riftfield</description><link>https://rift-field.com/</link><item><title>The farm update: rice, glow tulips and the Beetle Queen</title><link>https://rift-field.com/devlog/farm-update/</link><guid isPermaLink="true">https://rift-field.com/devlog/farm-update/</guid><description>Water every stage, sprinklers, rice and mango trees, hunger, crop beetles, the Beetle Queen, and the game in English.</description><pubDate>Sun, 04 Oct 2026 12:00:00 GMT</pubDate></item><item><title>Deeper combat: perks, weapon arts and bosses that stagger</title><link>https://rift-field.com/devlog/combat-deeper/</link><guid isPermaLink="true">https://rift-field.com/devlog/combat-deeper/</guid><description>A perk every three levels, rift power, an art for every weapon, hit chains, and the rift colossus.</description><pubDate>Sat, 03 Oct 2026 22:00:00 GMT</pubDate></item><item><title>The abandoned mall and hospital: never turn your back on a mannequin</title><link>https://rift-field.com/devlog/mall-and-hospital/</link><guid isPermaLink="true">https://rift-field.com/devlog/mall-and-hospital/</guid><description>Mannequins that move only when no one is looking, the Mannequin Queen, rift patients, and a surgeon at the end of the corridor.</description><pubDate>Sat, 03 Oct 2026 16:00:00 GMT</pubDate></item><item><title>Rift camps, the subway, and an Ashford five times larger</title><link>https://rift-field.com/devlog/ashford-camps-subway/</link><guid isPermaLink="true">https://rift-field.com/devlog/ashford-camps-subway/</guid><description>Shield knights guarding banners in the forest, the rift warlord, shadow daggers, and dark tunnels under the town.</description><pubDate>Sat, 03 Oct 2026 12:00:00 GMT</pubDate></item><item><title>1.5 — The way home: an ancient temple and the town of Ashford</title><link>https://rift-field.com/devlog/v1-5-the-way-home/</link><guid isPermaLink="true">https://rift-field.com/devlog/v1-5-the-way-home/</guid><description>The main story arrives: mend the rift machine in the ancient temple, then warp home to a town floating in the void.</description><pubDate>Sat, 03 Oct 2026 08:00:00 GMT</pubDate></item><item><title>1.4 — Evolving pets, spike traps and a legendary sword</title><link>https://rift-field.com/devlog/v1-4-pets-traps-legends/</link><guid isPermaLink="true">https://rift-field.com/devlog/v1-4-pets-traps-legends/</guid><description>Pets change form at level 5, traps guard the base, Nava the fisher moves in, rift boars roam, and the Thunder Sky Blade.</description><pubDate>Fri, 02 Oct 2026 12:00:00 GMT</pubDate></item></channel></rss>